**Programming language**: Crystal

**License**: MIT License

**Tags**: Science And Data Analysis

**Latest version**: v0.4.4

## bottle alternatives and similar shards

Based on the "Science and Data analysis" category.

Alternatively, view bottle alternatives based on common mentions on social networks and blogs.

### Get performance insights in less than 4 minutes

** Code Quality Rankings and insights are calculated and provided by Lumnify.*

*They vary from L1 to L5 with "L5" being the highest. Visit our partner's website for more details.*

*Do you think we are missing an alternative of bottle or a related project?*

### Popular Comparisons

## README

Num.cr is the core shard needed for scientific computing with Crystal

**Website:**https://crystal-data.github.io/num.cr**API Documentation:**https://crystal-data.github.io/num.cr/**Source code:**https://github.com/crystal-data/num.cr**Bug reports:**https://github.com/crystal-data/num.cr/issues

It provides:

- An n-dimensional
`Tensor`

data structure - Efficient
`map`

,`reduce`

and`accumulate`

routines - GPU accelerated routines backed by
`OpenCL`

- Linear algebra routines backed by
`LAPACK`

and`BLAS`

## Prerequisites

`Num.cr`

aims to be a scientific computing library written in pure Crystal.
All standard operations and data structures are written in Crystal. Certain
routines, primarily linear algebra routines, are instead provided by a
`BLAS`

or `LAPACK`

implementation.

Several implementations can be used, including `Cblas`

, `Openblas`

, and the
`Accelerate`

framework on Darwin systems. For GPU accelerated `BLAS`

routines,
the `ClBlast`

library is required.

`Num.cr`

also supports `Tensor`

s stored on a `GPU`

. This is currently limited
to `OpenCL`

, and a valid `OpenCL`

installation and device(s) are required.

## Installation

Add this to your applications `shard.yml`

```
dependencies:
num:
github: crystal-data/num.cr
```

Several third-party libraries are required to use certain features of `Num.cr`

.
They are:

- BLAS
- LAPACK
- OpenCL
- ClBlast

While not at all required, they provide additional functionality than is provided by the basic library.

## Just show me the code

The core data structure implemented by `Num.cr`

is the `Tensor`

, an N-dimensional
data structure. A `Tensor`

supports slicing, mutation, permutation, reduction,
and accumulation. A `Tensor`

can be a view of another `Tensor`

, and can support
either C-style or Fortran-style storage.

### Creation

There are many ways to initialize a `Tensor`

. Most creation methods can
allocate a `Tensor`

backed by either `CPU`

or `GPU`

based storage.

```
[1, 2, 3].to_tensor
Tensor.from_array [1, 2, 3]
Tensor(UInt8).zeros([3, 3, 2])
Tensor.random(0.0...1.0, [2, 2, 2])
ClTensor(Float32).zeros([3, 2, 2])
ClTensor(Float64).full([3, 4, 5], 3.8)
```

### Operations

A `Tensor`

supports a wide variety of numerical operations. Many of these
operations are provided by `Num.cr`

, but any operation can be mapped across
one or more `Tensor`

s using sophisticated broadcasted mapping routines.

```
a = [1, 2, 3, 4].to_tensor
b = [[3, 4, 5, 6], [5, 6, 7, 8]].to_tensor
# Convert a Tensor to a GPU backed Tensor
acl = a.astype(Float64).gpu
puts Num.add(a, b)
# a is broadcast to b's shape
# [[ 4, 6, 8, 10],
# [ 6, 8, 10, 12]]
```

When operating on more than two `Tensor`

s, it is recommended to use `map`

rather than builtin functions to avoid the allocation of intermediate
results. All `map`

operations support broadcasting.

```
a = [1, 2, 3, 4].to_tensor
b = [[3, 4, 5, 6], [5, 6, 7, 8]].to_tensor
c = [3, 5, 7, 9].to_tensor
a.map(b, c) do |i, j, k|
i + 2 / j + k * 3.5
end
# [[12.1667, 20 , 27.9 , 35.8333],
# [11.9 , 19.8333, 27.7857, 35.75 ]]
```

### Mutation

`Tensor`

s support flexible slicing and mutation operations. Many of these
operations return views, not copies, so any changes made to the results might
also be reflected in the parent.

```
a = Tensor.new([3, 2, 2]) { |i| i }
puts a.transpose
# [[[ 0, 4, 8],
# [ 2, 6, 10]],
#
# [[ 1, 5, 9],
# [ 3, 7, 11]]]
puts a.reshape(6, 2)
# [[ 0, 1],
# [ 2, 3],
# [ 4, 5],
# [ 6, 7],
# [ 8, 9],
# [10, 11]]
puts a[..., 1]
# [[ 2, 3],
# [ 6, 7],
# [10, 11]]
puts a[1..., {..., -1}]
# [[[ 6, 7],
# [ 4, 5]],
#
# [[10, 11],
# [ 8, 9]]]
puts a[0, 1, 1].value
# 3
```

### Linear Algebra

`Tensor`

s provide easy access to power Linear Algebra routines backed by
LAPACK and BLAS implementations, and ClBlast for GPU backed `Tensor`

s.

```
a = [[1, 2], [3, 4]].to_tensor.map &.to_f32
puts a.inv
# [[-2 , 1 ],
# [1.5 , -0.5]]
puts a.eigvals
# [-0.372281, 5.37228 ]
acl = a.opencl
bcl = a.opencl
puts acl.gemm(bcl).cpu
# [[7 , 10],
# [15, 22]]
puts a.matmul(a)
# [[7 , 10],
# [15, 22]]
```

### Machine Learning

`Num::Grad`

provides a pure-crystal approach to find derivatives of
mathematical functions. Use a `Num::Grad::Variable`

with a `Num::Grad::Context`

to easily compute these derivatives.

```
ctx = Num::Grad::Context(Tensor(Float64)).new
x = ctx.variable([3.0])
y = ctx.variable([2.0])
# f(x) = x ** y
f = x ** y
puts f # => [9]
f.backprop
# df/dx = y * x = 6.0
puts x.grad # => [6.0]
```

`Num::NN`

contains an extension to `Num::Grad`

that provides an easy-to-use
interface to assist in creating neural networks. Designing and creating
a network is simple using Crystal's block syntax.

```
ctx = Num::Grad::Context(Tensor(Float64)).new
x_train = [[0.0, 0.0], [1.0, 0.0], [0.0, 1.0], [1.0, 1.0]].to_tensor
y_train = [[0.0], [1.0], [1.0], [0.0]].to_tensor
x = ctx.variable(x_train)
net = Num::NN::Network.new(ctx) do
input [2]
# A basic network with a single hidden layer using
# a ReLU activation function
linear 3
relu
linear 1
# SGD Optimizer
sgd 0.7
# Sigmoid Cross Entropy to calculate loss
sigmoid_cross_entropy_loss
end
500.times do |epoch|
y_pred = net.forward(x)
loss = net.loss(y_pred, y_train)
puts "Epoch: #{epoch} - Loss #{loss}"
loss.backprop
net.optimizer.update
end
# Clip results to make a prediction
puts net.forward(x).value.map { |el| el > 0 ? 1 : 0}
# [[0],
# [1],
# [1],
# [0]]
```

Review the documentation for full implementation details, and if something is missing, open an issue to add it!