Popularity
6.0
Growing
Activity
0.0
Stable
26
4
4
Programming language: Crystal
License: MIT License
Tags:
Algorithms And Data Structures
Latest version: v0.2.3
crystaledge alternatives and similar shards
Based on the "Algorithms and Data structures" category.
Alternatively, view crystaledge alternatives based on common mentions on social networks and blogs.
-
graphlb
graphlb is a crystal library which contains all the graph Data-Structures and Algorithms implemented in crystal-lang. -
splay_tree_map
This is a Crystal implementation of a Splay Tree; which is a type of binary search tree that is semi-balanced and that tends to self-optimize so that the most accessed items are the fastest to retrieve. -
text
A collection of phonetic algorithms for Crystal. Including; Porter-Stemmer, Soundex, Metaphone, Double Metaphone & White Similarity -
haversine
Crystal implementation of the Haversine formula to calculate distances between two points given their latitudes and longitudes -
SPAKE2+
a crystal lang implementation of SPAKE2+, a Password Authenticated Key Exchange (PAKE) protocol
InfluxDB - Purpose built for real-time analytics at any scale.
InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.
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README
crystaledge
Pure Crystal vector math library (WIP)
Installation
Add this to your application's shard.yml
:
dependencies:
crystaledge:
github: unn4m3d/crystaledge
Development
TODO List:
- [x] Vector2 math
- [x] Vector2 * Matrix3
- [x] Vector2 tests
- [x] Vector2 docs
- [ ] "Dangerous" versions of Vector2 methods
- [x] Vector3 math
- [x] Vector3 * Matrix4
- [x] Vector3 rotation
- [x] Vector3 reflection
- [x] Vector3 tests
- [ ] Vector3 docs
- [ ] "Dangerous" versions of Vector3 methods
- [x] Vector4 math
- [x] Vector4 tests
- [ ] Vector4 docs
- [ ] "Dangerous" versions of Vector4 methods
- [x] Matrix3 math
- [x] Matrix3 tests
- [ ] Matrix3 docs
- [x] Matrix4 math
- [x] Matrix4 tests
- [ ] Matrix4 docs
- [x] Quaternion
- [x] Quaternion tests
- [ ] Quaternion docs
Contributing
- Fork it ( https://github.com/unn4m3d/crystaledge/fork )
- Create your feature branch (git checkout -b my-new-feature)
- Commit your changes (git commit -am 'Add some feature')
- Push to the branch (git push origin my-new-feature)
- Create a new Pull Request