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README
Shards
Dependency manager for the Crystal language.
Usage
Crystal applications and libraries are expected to have a shard.yml file
at their root looking like this:
name: shards
version: 0.1.0
dependencies:
openssl:
github: datanoise/openssl.cr
branch: master
development_dependencies:
minitest:
git: https://github.com/ysbaddaden/minitest.cr.git
version: ~> 0.3.1
license: MIT
When libraries are installed from Git repositories, the repository is expected
to have version tags following a semver-like format,
prefixed with a v. Examples: v1.2.3, v2.0.0-rc1 or v2017.04.1.
Please see the [SPEC](docs/shard.yml.adoc) for more details about the
shard.yml format.
Install
Shards is usually distributed with Crystal itself (e.g. Homebrew and Debian
packages). Alternatively, a shards package may be available for your system.
You can download a source tarball from the same page (or clone the repository)
then run make release=1and copy bin/shards into your PATH. For
example /usr/local/bin.
You are now ready to create a shard.yml for your projects (see details in
[SPEC](docs/shard.yml.adoc)). You can type shards init to have an example
shard.yml file created for your project.
Run shards install to install your dependencies, which will lock your
dependencies into a shard.lock file. You should check both shard.yml and
shard.lock into version control, so further shards install will always
install locked versions, achieving reproducible installations across computers.
Run shards --help to list other commands with their options.
Happy Hacking!
Developers
Requirements
These requirements are only necessary for compiling Shards.
- Crystal
Please refer to https://crystal-lang.org/install/ for instructions for your operating system.
molinillo
The shard molinillo needs to be in the Crystal path.
It is available at https://github.com/crystal-lang/crystal-molinillo
You can install it either with a pre-existing shards binary (running shards install)
or just check out the repository at lib/crystal-molinillo (make lib).
- libyaml
On Debian/Ubuntu Linux you may install the libyaml-dev package.
On Mac OS X you may install it using homebrew with brew install libyaml
then make sure to have /usr/local/lib in your LIBRARY_PATH environment
variable (eg: export LIBRARY_PATH="/usr/local/lib:$LIBRARY_PATH").
Please adjust the path per your Homebrew installation.
Needed for building manpages.
Getting started
It is strongly recommended to use make for building shards and developing it.
The [Makefile](./Makefile) contains recipes for compiling and testing. Building
with make also ensures the source dependency molinillo is installed. You don't
need to take care of this yourself.
Run make bin/shards to build the binary.
release=1for a release build (applies optimizations)static=1for static linking (only works with musl-libc)debug=1for full symbolic debug info
Run make install to install the binary. Target path can be adjusted with PREFIX (default: PREFIX=/usr/bin).
Run make test to run the test suites:
make test_unitruns unit tests (./spec/unit)make test_integrationruns integration tests (./spec/integration) onbin/shards
Run make docs to build the manpages.
License
Licensed under the Apache License, Version 2.0. See [LICENSE](./LICENSE) for details.
*Note that all licence references and agreements mentioned in the shards README section above
are relevant to that project's source code only.